Zontco

Core Common Magic Deck

The Viva La Dungeon Core Common Magic Deck defines the core Common Magic Loot used in the Viva La Dungeon board game Common Magic Deck, including Common Magic names, component IDs, quantities, Magic Forms, and printed component descriptions.

Viva La Dungeon Official Rules Reference A Zontco board game created by The Lich, featuring art by Greedmaw Coffin.

Source metadata

File ID

COMMON_MAGIC_CORE

File name

Viva La Dungeon Common Magic Deck

Version

0.2

Status

ACTIVE

Game component type

Card

Canonical definition

This page is the official component reference for the Core Common Magic Deck used in the Viva La Dungeon board game. Each listed component is a Common Magic Loot card in the Common Magic Deck unless another rule specifically states otherwise.

This document is intended to be plug-in-play. The Common Magic Loot in this deck can be played on any map or ruleset unless a specific rule says otherwise.

This file defines component identity and printed card text. It does not create additional card effects beyond the card text and the rules stated in this document.

Authoritative for

  • Core Common Magic Deck contents
  • Core Common Magic card definitions
  • Common Magic component IDs
  • Common Magic names
  • Common Magic quantities
  • Common Magic forms
  • Core Common Magic Consumable cards
  • Common Magic printed descriptions

Dependencies

Dependency

00_ONTOLOGY

Dependency

01_CORE_CONCEPTS

Dependency

04_PLAYER_STRUCTURE

Dependency

05_ACTIONS

Dependency

06_COMBAT_ENCOUNTER

Dependency

07_DUNGEON_BOMBS

Dependency

08_LOOT_AND_INVENTORY

Dependency

10_RANDOM_ENCOUNTERS

Used by

  • 03_SETUP
  • 05_ACTIONS
  • 06_COMBAT_ENCOUNTER
  • 07_DUNGEON_BOMBS
  • 08_LOOT_AND_INVENTORY
  • 10_RANDOM_ENCOUNTERS
  • Future card-specific Common Magic documentation

Reference

  • 00_ONTOLOGY > Common Magic Deck
  • 00_ONTOLOGY > Loot
  • 00_ONTOLOGY > Card
  • 01_CORE_CONCEPTS > HEAL_VS_GAIN (Heal vs Gain)
  • 01_CORE_CONCEPTS > KAOS (Kaos)
  • 01_CORE_CONCEPTS > REROLL_TOKENS (Reroll Tokens)
  • 04_PLAYER_STRUCTURE > HEALTH (Health)
  • 04_PLAYER_STRUCTURE > DEFENSE (Defense)
  • 04_PLAYER_STRUCTURE > PORTRAIT (Portrait)
  • 05_ACTIONS > FREE_ACTIONS (Free Actions)
  • 05_ACTIONS > MOVE_ACTION (Move Action)
  • 05_ACTIONS > HIDDEN_STATUS_AND_ACTIONS (Hidden Status and Actions)
  • 06_COMBAT_ENCOUNTER > COMBAT_TURN (Combat Turn)
  • 06_COMBAT_ENCOUNTER > DISENGAGE (Disengage)
  • 07_DUNGEON_BOMBS > DUNGEON_BOMB_STEP (Dungeon Bomb Step)
  • 08_LOOT_AND_INVENTORY > MAGIC_LOOT (Magic Loot)
  • 08_LOOT_AND_INVENTORY > CONSUMABLE_LOOT (Consumable Loot)
  • 08_LOOT_AND_INVENTORY > LOOT_MANAGEMENT_WINDOW (Loot Management Window)
  • 08_LOOT_AND_INVENTORY > DISCARDING_LOOT (Discarding Loot)
  • 10_RANDOM_ENCOUNTERS > RANDOM_ENCOUNTER (Random Encounter)

Core Common Magic Deck Rules

SECTION_ID

CORE_COMMON_MAGIC_DECK_RULES

  • Each component listed in this document is a Common Magic Loot card in the Common Magic Deck unless another rule specifically states otherwise.
  • The Core Common Magic Deck contains 20 Common Magic cards.
  • Each Common Magic component listed in this document has a COMPONENT_QUANTITY.
  • MAGIC_FORM identifies how a Magic Loot card functions.
  • The standard Magic Forms supported by this document are: CONSUMABLE, WEAPON, ARMOR, OTHER.
  • A Common Magic card remains a Common Magic card even if its MAGIC_FORM allows it to function as a Consumable, Weapon, Armor, or other card-specific form.
  • A Common Magic card is drawn from and discarded to the Common Magic Deck and Common Magic discard pile unless another rule specifically states otherwise.
  • A Common Magic card with MAGIC_FORM: CONSUMABLE follows Consumable Loot rules.
  • A Common Magic card with MAGIC_FORM: WEAPON follows Weapon Loot rules only if the card text, this document, or another rule specifically states that it functions as a Weapon.
  • A Common Magic card with MAGIC_FORM: ARMOR follows Armor Loot rules only if the card text, this document, or another rule specifically states that it functions as Armor.
  • Common Magic card effects are resolved according to their card text and the applicable core rules.
  • Common Magic stored in the Backpack does not provide passive effects unless the card specifically states that it provides effects while stored in the Backpack.
  • If Common Magic card text conflicts with a general rule in this document, the Common Magic card text applies to that card unless another rule specifically states otherwise.
  • MANUAL_CLARIFICATION provides manual-facing explanation, examples, timing notes, or edge-case clarification for a card.
  • MANUAL_CLARIFICATION does not create a new card effect unless another rule specifically states otherwise.
  • If MANUAL_CLARIFICATION contradicts COMPONENT_DESCRIPTION, the contradiction must be resolved by updating the COMPONENT_DESCRIPTION or creating a card-specific rule.

Rule references

  • 08_LOOT_AND_INVENTORY > MAGIC_LOOT (Magic Loot)
  • 08_LOOT_AND_INVENTORY > CONSUMABLE_LOOT (Consumable Loot)
  • 08_LOOT_AND_INVENTORY > WEAPON_LOOT (Weapon Loot)
  • 08_LOOT_AND_INVENTORY > ARMOR_LOOT (Armor Loot)
  • 08_LOOT_AND_INVENTORY > DISCARDING_LOOT (Discarding Loot)

Core Common Magic Consumables

SECTION_ID

CORE_COMMON_MAGIC_CONSUMABLES

  • Each component listed in this section is a Common Magic Loot card in the Common Magic Deck.
  • Each component listed in this section has MAGIC_FORM: CONSUMABLE.
  • Each component listed in this section is Consumable Loot.
  • Each component listed in this section is used according to its COMPONENT_DESCRIPTION.
  • Each component listed in this section is discarded after use unless the card specifically states otherwise.

Core Common Magic card list

Common Magic cards are listed from the canonical source text. Each row has a stable HTML ID for direct linking, citation, and rules-reference use.

Common Magic Component ID Magic Form Quantity Printed description Manual clarification
Heal Potion CORE_HEAL_POTION CONSUMABLE 3 Heal 1d6+Vitality Health. Free Action! Discard to use. [TBD]
Kaos Cheese CORE_KAOS_CHEESE CONSUMABLE 2 Gain 1d4 Kaos. Free Action! Discard to use. [TBD]
Scroll of Shield CORE_SCROLL_OF_SHIELD CONSUMABLE 2 Gain +5+Vitality Defense until your next Player or Combat Turn. Free Action! Discard to use. [TBD]
Potion of the Cat CORE_POTION_OF_THE_CAT CONSUMABLE 1 Set your Quickness Roll to 19. Free Action! Discard to use. [TBD]
Portal Gem CORE_PORTAL_GEM CONSUMABLE 2 Place your Portrait in any Room. Free Action! Discard to use. [TBD]
Scroll of NoBomb CORE_SCROLL_OF_NOBOMB CONSUMABLE 1 Ignore the effects of any face-up Dungeon Bomb. Free Action! Discard to use. [TBD]
Potion of Haste CORE_POTION_OF_HASTE CONSUMABLE 2 Move 2 Rooms on your next Move action. Free Action! Discard to use. [TBD]
Scroll of Invisibility CORE_SCROLL_OF_INVISIBILITY CONSUMABLE 1 You are Hidden until your next turn. Moving will not remove Hidden. Free Action! Discard to use. [TBD]
Scroll of Find Hidden CORE_SCROLL_OF_FIND_HIDDEN CONSUMABLE 1 You may target any Hidden Players in your Room this turn. Free Action! Discard to use. [TBD]
Dungeon Dodge Gem CORE_DUNGEON_DODGE_GEM CONSUMABLE 2 Ignore one Random Encounter, or use to Disengage from a Combat. Free Action! Discard to use. [TBD]
Silver d20 of Reroll CORE_REROLL_D20 CONSUMABLE 2 Reroll ANY 1 of your rolls. Free Action! Discard to use. [TBD]
Secret Cache! CORE_SECRET_CACHE CONSUMABLE 1 Draw a Rare Magic Loot card. Free Action! Discard to use. [TBD]

Quick reference

Deck count

20 Common Magic cards

The Core Common Magic Deck contains 20 Common Magic cards.

Magic Form

CONSUMABLE

Each component listed in CORE_COMMON_MAGIC_CONSUMABLES has MAGIC_FORM: CONSUMABLE.

Consumable Loot

Core Common Magic Consumables

Each component listed in CORE_COMMON_MAGIC_CONSUMABLES is Consumable Loot.

Manual clarification

[TBD]

Each listed component includes MANUAL_CLARIFICATION: [TBD].

Official attribution

This reference is designed to define rules precisely. It is not a step-by-step learn-to-play guide and does not replace the official game components. These rules define the core systems but do not include the full commercial game contents, cards, art, components, or final product materials.

Official rules for Viva La Dungeon, a tabletop dungeon-battle-royale board game created by The Lich, featuring art by Greedmaw Coffin, and published by Zontco. Viva La Dungeon is a Zontco product.

© 2026 Zontco. All rights reserved. Please credit: Viva La Dungeon Board Game Rules Reference v1.0. Created by The Lich. Art by Greedmaw Coffin. Published by Zontco.

Preferred citation

Viva La Dungeon Board Game Rules Reference v1.0. Created by The Lich. Art by Greedmaw Coffin. Published by Zontco.